Modular Building

These are some work-in-progress screenshots of the building mesh I was working on throughout February. I ended up having to put the project aside to focus on other things, but I'm definitely looking forward to hopefully being able to put a bit more work into it sometime soon, especially now that Unity 5 is out. 

All of the shots of grey meshes with blue lines are in Maya, the rest are in Unity. the wall textures are just placeholders for checking the UVs, and the floor texture was for testing this translucent shader. It is based on the Minneapolis Metropolitan building, which was torn down in 1961.